Lifmunk
Intelligent as a five to seven-year-old human child. It makes a wonderful partner, but there have been more than a few cases where they've killed their master after learning to use weapons.
Base Values
Stats
HP
75
Melee Attack
70
Ranged Attack
70
Defense
70
Run Speed
400
Food
1
Combat
Active Skills
Wind Cutter
Lv. 1 · Power 40 · Cooldown 2 secFires a high speed blade of wind that flies straight at an enemy.
Air Cannon
Lv. 7 · Power 40 · Cooldown 2 secQuickly fires a burst of highly pressurized air.
Power Shot
Lv. 15 · Power 80 · Cooldown 4 secCharges energy into a focused blast.
Seed Machine Gun
Lv. 22 · Power 80 · Cooldown 4 secFires a volley of hard seeds at enemies in front of it.
Power Bomb
Lv. 30 · Power 120 · Cooldown 8 secCharges a massive amount of energy before firing a large destructive ball.
Spine Vine
Lv. 40 · Power 250 · Cooldown 12 secGenerates spiny thorns that chase an enemy along the ground, piercing them from below.
Solar Blast
Lv. 50 · Power 450 · Cooldown 20 secCharges solar energy before blasting enemies with a powerful beam.
Wind Burst
Lv. 70 · Power 600 · Cooldown 30 secSummons a massive wind vortex around itself and unleashes a powerful attack.
Innate Traits
Passive Skills
No fixed innate passive skill is defined for this Pal.
Sources
Item Drops
Palworld 1.0.3
Habitat and Boss Locations
Day and night areas come from the in-game Paldeck distribution; boss markers come from fixed world placements.

Boss records
No verified fixed boss location is available for this Pal.
Base Roles
Work Suitability
Special Ability
Partner Skill
Lifmunk Recoil
When activated, leaps onto the player's head and uses a submachine gun to follow up the player's attacks. {ReferenceMsgId_DamageUp}
| Rank | Mechanical values |
|---|---|
| 1 | Active value: 15 |
| 2 | Active value: 16 |
| 3 | Active value: 18 |
| 4 | Active value: 21 |
| 5 | Active value: 25 |
Breeding Relationships
Breeding
Open calculatorParent pairs that produce this Pal (13)
Data Relationships